Famicom Fighters is a fighting game where various characters throughout the Famicom's and NES's library duke it out with each other!

There's several battle formats: your traditional 1-on-1 fight, tag team battles or teams of 3. Not only can you do your standard versus matches, there's even your traditional arcade mode as well as a survival mode! You can even play with others online! Famicom Fighters also utilizes the original Famicom/NES controls, allowing you to even use a Famicom/NES controller!

However, the question remains as to why they're all together like this. What has brought them here? Who is running the tournament? Who knows...

Are you playing with power?
Full Game (Update: 10-23-2022)

This version runs on the Ikemen GO engine. If you have the older M.U.G.E.N version, do not extract the files ontop of that older version.

Famicom Fighters will be going forward with the Ikemen GO engine, making this the main version of the game.

M.U.G.E.N version
Download this only if you can't get the above version working. Do note that the M.U.G.E.N version only works on Windows.
Development and support for the M.U.G.E.N version will eventually be dropped in the future.

M.U.G.E.N version (Update: 10-23-2022)

Local version is mainly single-player with some local multiplayer options.
Multiplayer has netplay and is more multiplayer-oriented. It does not have arcade, survival or training modes.

For additional functionality with Ikemen GO (versions 0.98 and later), click here to download the character patches!
Super Famicom Fighters Turbo 70 Pepoles (April Fools 2015)

Family Fighters 3 Special (April Fools 2016)

MC Jimmy's tracks (Both games)

Brightentayle's tracks (Family Fighters 3 Special)


These were special editions of Famicom Fighters that have nothing to do with the main game. Most of these were jokes for when April Fools came around.

Life Without Regrets
General Stuff

Q1: What is Famicom Fighters?
A1: You might want to reread the overview.

Q2: What engine does it use?
A2: It uses the Ikemen GO engine. It originally used the M.U.G.E.N engine but support for it will eventually be dropped.

Q3: Where can I see development progress? Can I report a bug?
A3: Under LINKS/CONTACT there are links to the MUGEN Guild subforum and a Discord channel where you can look. Contact details are also there.

Q4: Can I use a USB NES controller?
A4: Yes! The control scheme follows the Famicom/NES controller scheme.

Q5: What operating systems is it available for?
A5:It's available for Windows, MacOS and Linux!
Regarding Linux distros, check this link.

Q6: Will any of the characters be converted for standard MUGEN/IKEMEN?
A6: The Standalone section contains characters that have been converted for standalone use.

Q7: How does online work?
A7: Famicom Fighters uses peer-to-peer netplay. This requires another person that either needs to host the game or connect to you.

1. You either use a VPN (such as Hamachi or Lanbridger) and open a room with another person or use port forwarding.

2. In-game, the host selects the netplay option and chooses HOST GAME.

3. The one joining has to copy the host's IP, paste it in the box and hit OK.

T-Shirts ($10 + Shipping):

Stickers ($5 for two different stickers + Shipping):

Music CDs (Shipping and handling only):
Contact-only through MC Jimmy: https://mcjimmy.net/contact/

These CDs were originally given away for free at RetroGameCon 2019. They only include the first 13 tracks off of this album: https://mcjimmy.bandcamp.com/album/famicom-fighters
The CDs are re-writeable so they can be used to add future tracks.
Discord Server
MUGEN Guild subforum

E-Mail: famicomfighters@gmail.com

KingPepe (Head, programmer):
E-Mail: kpepe@live.com Twitter: @KingPepe_BGW

MC Jimmy (Composer):
Site: https://mcjimmy.net/
Contact Page: https://mcjimmy.net/contact/